Research themes
My work deals with computer graphics and my research interests are in the field of (though not limited to)
- GPU-based stuff
- Simplification and rendering of huge datasets (points, meshes)
- Fluid simulation
- Cloud animation
- Snow simulation
- Other material simulations
- Efficient physics-inspired, procedural animations
- Parallel rendering and animation
- Applied Artificial Intelligence in CG
- Game design and Artificial Intelligence in Games
- Geometric modeling
I am always open to experiment on new and exciting topics. I have co-supervised PhD students on traffic data analysis and eHealth.
Research/Teaching Grants
- Main applicant, Linnaeus-Palme Planning Grant with Shubhajit Roy Chowdhury (IIT Mandi) (2021-2022)
- Co-applicant, Theme Leader, Subproject Leader in Human-Centered Intelligent Realities (HINTS) by Veronica Sundstedt, KKS Profile (2022-2028)
- Reference Group in PREDICT - Failure prediction for complex load cases by Shafiqul Islam, KKS Prospect (2021-2023)
Publications
My updated list of publications is here.
My google scholar profile is here.
You can find my old research page here.