Research

Research Projects

HINTS Research Profile

Human-Centered Intelligent Realities (HINTS)

Duration: 2022–2028   |   Type: Research Profile   |   Institution: Blekinge Institute of Technology   |   Role: Theme B and SP2 Leader

Led by Veronica Sundstedt, this project is an interdisciplinary KKS (Knowledge Foundation) research profile with a budget exceeding SEK 85 million. It brings together expertise in artificial intelligence (AI), extended reality (XR), visualization, healthcare, and human-centered computing to develop next-generation personalized and intelligent environments together with several industrial partners (IKEA, NODA, Spotify, Ericsson, HealthyGaming, etc.).

Involved from the idea framing to application drafting in 2022, I lead Theme B, which focuses on the design of immersive and intelligent environments and the understanding of human perception. I also contribute to Theme C (Visualization), Theme E (Networking), and the cross-cutting AI research that underpins all themes.

Funding: SEK 85 million

Linnaeus-Palme Project

Linnaeus–Palme Research and Teaching Collaboration

Duration: 2020–2021   |   Type: Planning Grant   |   Institutions: Blekinge Institute of Technology & IIT Mandi, India   |   Role: Principal Investigator

Principal Investigator of a Linnaeus–Palme Planning Grant supporting the establishment of a long-term research and teaching collaboration between Blekinge Institute of Technology (Sweden) and the Indian Institute of Technology (IIT) Mandi, India. The collaboration focused on eHealth, student and faculty exchange, joint research activities, and the development of future Indo–Swedish academic partnerships.

Funding: SEK 60,000

Linnaeus-Palme Project

PREDICT - Prediction of Prestress and Failure for Complex Load Cases

Duration: 2021–2023   |   Type: Project   |   Institutions: Blekinge Institute of Technology   |   Role: Observor

Led by Shafiqul Islam, PREDICT brings together expertise from Swedish industry, research actors in manufacturing processes, FE modeling and sheet metal forming experts.

Funding: SEK 4 million

Grant Applications

Over the past decade, I have actively pursued competitive national and international research funding as both Principal Investigator and Co-Investigator. My proposals span artificial intelligence, computer graphics, healthcare, human-centered computing, extended reality, and international research collaboration.

⭐ VAIBHAV Fellowship (2025)

(VAIBHAV) Fellowship proposal for the VAIshwik BHArtiya Vaigyanik “AI Shiksha: Culturally Adaptive Serious Games for Rural Youth Empowerment”, in collaboration with IIT Guwahati and IIIT Hyderabad.

Achievement: Selected and Presented for the second evaluation round from 227 international applications. Ultimately, only 21 fellowships were awarded (which did not include ours).

Other Grant Applications (2016–Present)

Research Themes

Snow-Based Simulation

Snow Simulation (CG/Games)

Snow • DEM • GPU
Computer Games

Computer Games

Education • Pathfinding • XR
Human-Centered Computing

Human-Centered Comp. (CG/Games)

Immersive • Smart Perception • AI • XR
Cloud-Based Simulation

Cloud Animation (CG/Games)

Animation • Simulation • Lightning • GPU • AI
Real-time Rendering

Real-time Rendering (CG/Games)

Polarization • Neural Shading • Selective Rasterization • AI
Product Design

Product Design

Design • Human-Centered • AI
Applied Artificial Intelligence

Applied Artificial Intelligence

AI • Machine Learning • Federated Learning
Healthcare

Smart Healthcare

Patient-centric • AI • Diagnostics • Design